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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TInstancedStruct
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
BaseStructT & operator* () |
Returns a mutable reference. | StructUtils/InstancedStruct.h | |
const std::decay_t< BaseStructT > & operator* () |
Returns an immutable reference. | StructUtils/InstancedStruct.h |
operator*()
Description
Returns a mutable reference.
| Name | operator* |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStruct.h |
| Include Path | #include "StructUtils/InstancedStruct.h" |
BaseStructT & operator*()
operator*()
Description
Returns an immutable reference.
| Name | operator* |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStruct.h |
| Include Path | #include "StructUtils/InstancedStruct.h" |
const std::decay_t< BaseStructT > & operator*() const