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API > API/Runtime > API/Runtime/CoreUObject
| |
|
| Name |
TFromVValue< NativeType, typename TEnableIf< TIsNativeStruct< NativeType >::Value >::Type > |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/VerseVM/VVMNativeConverter.h |
| Include Path |
#include "VerseVM/VVMNativeConverter.h" |
Syntax
namespace TFromVValue< NativeType, typename TEnableIf< TIsNativeStruct< NativeType >
{
namespace Value >
{
template<typename NativeType>
struct TFromVValue< NativeType, typename TEnableIf< TIsNativeStruct< NativeType >::Value >::Type >
}
}
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Value |
const NativeType * |
|
VerseVM/VVMNativeConverter.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
const NativeType & GetValue()
|
|
VerseVM/VVMNativeConverter.h |
|