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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TBulkDataScopedReadLock
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Serialization/BulkDataScopedLock.h |
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Serialization/BulkDataScopedLock.h |
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Serialization/BulkDataScopedLock.h |
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TBulkDataScopedReadLock(TBulkDataScopedReadLock &&)
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| Name |
TBulkDataScopedReadLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataScopedLock.h |
| Include Path |
#include "Serialization/BulkDataScopedLock.h" |
TBulkDataScopedReadLock
(
TBulkDataScopedReadLock &&
)
TBulkDataScopedReadLock(const TBulkDataScopedReadLock &)
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| Name |
TBulkDataScopedReadLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataScopedLock.h |
| Include Path |
#include "Serialization/BulkDataScopedLock.h" |
TBulkDataScopedReadLock
(
const TBulkDataScopedReadLock &
)
TBulkDataScopedReadLock(const TBulkData< ElementType > &)
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| Name |
TBulkDataScopedReadLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataScopedLock.h |
| Include Path |
#include "Serialization/BulkDataScopedLock.h" |
TBulkDataScopedReadLock
(
const TBulkData < ElementType > & InBulkData
)