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API > API/Runtime > API/Runtime/CoreUObject
| Name | SRemoteHeapLineEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteHeap.h |
| Include Path | #include "UObject/RemoteHeap.h" |
Syntax
struct SRemoteHeapLineEntry : public UE::SRemoteHeapLineData
Inheritance Hierarchy
- SRemoteHeapLineData → SRemoteHeapLineEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllocationBase | uint64 | UObject/RemoteHeap.h | ||
| AllocationSize | uint64 | UObject/RemoteHeap.h | ||
| LastMutatorServerId | FRemoteServerId | UObject/RemoteHeap.h | ||
| LineVersion | uint64 | UObject/RemoteHeap.h | ||
| RemoteServers | TArray< FRemoteServerId > | UObject/RemoteHeap.h | ||
| State | ERemoteHeapLineState | UObject/RemoteHeap.h |