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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachObjectWithOuterBreakable
(
const UObjectBase* Outer, |
Performs an operation on objects with a given outer, with the possibility to break iteration Note that the operation must not modify the UObject hash maps so it can not create, rename or destroy UObjects. | UObject/UObjectHash.h | |
void ForEachObjectWithOuterBreakable
(
const UObjectBase* Outer, |
UObject/UObjectHash.h |
ForEachObjectWithOuterBreakable(const class UObjectBase , TFunctionRef< bool(UObject )>, EGetObjectsFlags, EObjectFlags, EInternalObjectFlags)
Description
Performs an operation on objects with a given outer, with the possibility to break iteration Note that the operation must not modify the UObject hash maps so it can not create, rename or destroy UObjects.
| Name | ForEachObjectWithOuterBreakable |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h |
| Include Path | #include "UObject/UObjectHash.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp |
void ForEachObjectWithOuterBreakable
(
const class UObjectBase * Outer,
TFunctionRef < bool *)> Operation,
EGetObjectsFlags Flags,
EObjectFlags ExclusionFlags,
EInternalObjectFlags ExclusionInternalFlags
)
Parameters
| Name | Remarks |
|---|---|
| Outer | Outer to search for |
| Operation | Function to be called for each object, returning if we want to continue iteration or not |
| Flags | Additional flags, see EGetObjectsFlags |
| ExclusionFlags | Specifies flags to use as a filter for which objects to return |
| ExclusiveInternalFlags | Specifies internal flags to use as a filter for which objects to return |
ForEachObjectWithOuterBreakable(const class UObjectBase , TFunctionRef< bool(UObject )>, bool, EObjectFlags, EInternalObjectFlags)
| Name | ForEachObjectWithOuterBreakable |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h |
| Include Path | #include "UObject/UObjectHash.h" |
void ForEachObjectWithOuterBreakable
(
const class UObjectBase * Outer,
TFunctionRef < bool *)> Operation,
bool bIncludeNestedObjects,
EObjectFlags ExclusionFlags,
EInternalObjectFlags ExclusionInternalFlags
)