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API > API/Runtime > API/Runtime/CoreUObject
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| Name |
FUserDefinedStructEditorUtils |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/StructUtils/UserDefinedStructEditorUtils.h |
| Include Path |
#include "StructUtils/UserDefinedStructEditorUtils.h" |
Syntax
struct FUserDefinedStructEditorUtils
Enums
Public
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FOnUserDefinedStructChanged |
TBaseDelegate_OneParam< void, UUserDefinedStruct * > |
NOTIFICATION. |
StructUtils/UserDefinedStructEditorUtils.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| OnUserDefinedStructChanged |
FOnUserDefinedStructChanged |
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StructUtils/UserDefinedStructEditorUtils.h |
Functions
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Can the structure be a member variable for a BPGClass or BPGStruct |
StructUtils/UserDefinedStructEditorUtils.h |
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Called after UDS was changed by editor |
StructUtils/UserDefinedStructEditorUtils.h |
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