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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FStructReinstancer
| |
|
| Name |
FSavedDataForReinstantiation |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructReinstancer.h |
| Include Path |
#include "StructUtils/StructReinstancer.h" |
Syntax
struct FSavedDataForReinstantiation
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Buffer |
TArray< uint8 > |
|
StructUtils/StructReinstancer.h |
|
| ClassGeneratedBy |
FObjectKey |
|
StructUtils/StructReinstancer.h |
|
| Object |
FObjectKey |
|
StructUtils/StructReinstancer.h |
|
| ObjectData |
TNotNull< void * > |
|
StructUtils/StructReinstancer.h |
|
| Struct |
TObjectKey< UStruct > |
|
StructUtils/StructReinstancer.h |
|
| SuperObjectData |
const void * |
|
StructUtils/StructReinstancer.h |
|
| SuperStruct |
TObjectKey< const UStruct > |
|
StructUtils/StructReinstancer.h |
|