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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FStructPostLoadContext
Struct PostLoad request annotation.
| Name | FAnnotation |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/StructPostLoadContext.h |
| Include Path | #include "UObject/StructPostLoadContext.h" |
Syntax
struct FAnnotation
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasInvalidPropertyPathName | bool | The serialize context doesn't contain a valid property path. | UObject/StructPostLoadContext.h | |
| StructPaths | TArray< FPropertyPathName, TInlineAllocator< 1 > > | The property path of the struct that request a PostLoad. | UObject/StructPostLoadContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDefault() |
UObject/StructPostLoadContext.h |