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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FRemoteObjectId
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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UObject/RemoteObjectTypes.h |
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UObject/RemoteObjectTypes.h |
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UObject/RemoteObjectTypes.h |
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FRemoteObjectId()
| |
|
| Name |
FRemoteObjectId |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path |
#include "UObject/RemoteObjectTypes.h" |
FRemoteObjectId()
FRemoteObjectId(const UObjectBase *)
| |
|
| Name |
FRemoteObjectId |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path |
#include "UObject/RemoteObjectTypes.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/RemoteObject.cpp |
FRemoteObjectId
(
const UObjectBase * InObject
)
FRemoteObjectId(FRemoteServerId, uint64)
| |
|
| Name |
FRemoteObjectId |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path |
#include "UObject/RemoteObjectTypes.h" |
FRemoteObjectId
(
FRemoteServerId InServerId,
uint64 InSerialNumber
)