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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPropertyArrayExternalObjectHand-
Native class to.
| Name | FPropertyKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/OverriddenObjectsExternalHandler.h |
| Include Path | #include "UObject/OverriddenObjectsExternalHandler.h" |
Syntax
struct FPropertyKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyKey
(
UObject* Object, |
UObject/OverriddenObjectsExternalHandler.h | ||
FPropertyKey
(
FName ClassName, |
UObject/OverriddenObjectsExternalHandler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassName | FName | UObject/OverriddenObjectsExternalHandler.h | ||
| PropertyName | FName | UObject/OverriddenObjectsExternalHandler.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPropertyKey& |
UObject/OverriddenObjectsExternalHandler.h |