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Structure that holds packed serialized remote object header (noexport type)
| Name | FPackedRemoteObjectHeader |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTransfer.h |
| Include Path | #include "UObject/RemoteObjectTransfer.h" |
Syntax
struct FPackedRemoteObjectHeader
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassIndex | FRemoteObjectTables::FNameIndexType | UObject/RemoteObjectTransfer.h | ||
| IdIndex | FRemoteObjectTables::FNameIndexType | UObject/RemoteObjectTransfer.h | ||
| NameIndex | FRemoteObjectTables::FNameIndexType | UObject/RemoteObjectTransfer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Compare
(
const FPackedRemoteObjectHeader& InOtherHeader |
UObject/RemoteObjectTransfer.h |