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API > API/Runtime > API/Runtime/CoreUObject
Name
FOverridableObjectArrayOverrides
Type
struct
Header File
/Engine/Source/Runtime/CoreUObject/Public/UObject/OverriddenPropertySet.h
Include Path
#include "UObject/OverriddenPropertySet.h"
Syntax
struct FOverridableObjectArrayOverrides
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Constructors
Name
Remarks
Include Path
Unreal Specifiers
FOverridableObjectArrayOverrides()
UObject/OverriddenPropertySet.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
Added
TArray < UObject * >
Returned during loading.
UObject/OverriddenPropertySet.h
Objects
TArray < UObject * >
Objects that are present in the array (inherited from the archetype or wholly replaced) and that are not the result of an Add/Remove (see next enum for a specific interpretation)
UObject/OverriddenPropertySet.h
ObjectsOperation
EOverriddenPropertyOperation
Indicates the override operation for the Objects in the previous array.
UObject/OverriddenPropertySet.h
RemovedArchetypes
TArray < UObject * >
UObject/OverriddenPropertySet.h
Functions
Public