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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FNetBitReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FArchive & operator<<
(
FName& Name |
UObject/CoreNet.h | ||
virtual FArchive & operator<<
(
UObject*& Object |
UObject/CoreNet.h | ||
virtual FArchive & operator<<
(
FSoftObjectPath& Value |
UObject/CoreNet.h | ||
virtual FArchive & operator<<
(
FSoftObjectPtr& Value |
UObject/CoreNet.h | ||
virtual FArchive & operator<<
(
FObjectPtr& Value |
UObject/CoreNet.h | ||
virtual FArchive & operator<<
(
FWeakObjectPtr& Value |
UObject/CoreNet.h |
operator<<(FName &)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
FName & Name
)
operator<<(UObject *&)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
UObject *& Object
)
operator<<(FSoftObjectPath &)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
FSoftObjectPath & Value
)
operator<<(FSoftObjectPtr &)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
FSoftObjectPtr & Value
)
operator<<(FObjectPtr &)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
FObjectPtr & Value
)
operator<<(struct FWeakObjectPtr &)
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
virtual FArchive & operator<<
(
struct FWeakObjectPtr & Value
)