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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLinkerInstancingContext > API/Runtime/CoreUObject/FLinkerInstancingContext/FSharedLinkerIns-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSoftObjectPath RemapPath
(
const FSoftObjectPath& Path |
|||
bool RemapPath
(
const FSoftObjectPath& Path, |
RemapPath(const FSoftObjectPath &)
| Name | RemapPath |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerInstancingContext.cpp |
| Include Path | #include "UObject/LinkerInstancingContext.cpp" |
FSoftObjectPath RemapPath
(
const FSoftObjectPath & Path
) const
RemapPath(const FSoftObjectPath &, FSoftObjectPath &)
| Name | RemapPath |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerInstancingContext.cpp |
| Include Path | #include "UObject/LinkerInstancingContext.cpp" |
bool RemapPath
(
const FSoftObjectPath & Path,
FSoftObjectPath & OutRemappedPath
) const