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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLifetimeProperty
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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UObject/CoreNet.h |
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UObject/CoreNet.h |
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UObject/CoreNet.h |
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FLifetimeProperty()
| |
|
| Name |
FLifetimeProperty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path |
#include "UObject/CoreNet.h" |
FLifetimeProperty()
FLifetimeProperty(int32)
| |
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| Name |
FLifetimeProperty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path |
#include "UObject/CoreNet.h" |
FLifetimeProperty
(
int32 InRepIndex
)
FLifetimeProperty(int32, ELifetimeCondition, ELifetimeRepNotifyCondition, bool)
| |
|
| Name |
FLifetimeProperty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path |
#include "UObject/CoreNet.h" |
FLifetimeProperty
(
int32 InRepIndex,
ELifetimeCondition InCondition,
ELifetimeRepNotifyCondition InRepNotifyCondition,
bool bInIsPushBased
)