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Represents a dynamically injected import. Eventually turned into a FObjectImport.
| Name | FDynamicImport |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h |
| Include Path | #include "UObject/ObjectResource.h" |
Syntax
struct FDynamicImport
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassName | FName | Class name for the object being imported (optional). Required when ObjectName is set. | UObject/ObjectResource.h | |
| ClassPackage | FName | Class package for the object being imported (optional). Required when ObjectName is set. | UObject/ObjectResource.h | |
| InstanceName | FName | Optional instance name to rename the package. | UObject/ObjectResource.h | |
| ObjectName | FName | Object name within the package (optional). | UObject/ObjectResource.h | |
| PackageName | FName | Package Name to import. | UObject/ObjectResource.h |