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API > API/Runtime > API/Runtime/CoreUObject
| Name | FAssetContainerInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetReadLogger.h |
| Include Path | #include "Misc/AssetReadLogger.h" |
Syntax
struct FAssetContainerInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsValid | bool | Misc/AssetReadLogger.h | ||
| ChunkID | int32 | Misc/AssetReadLogger.h | ||
| Name | FString | Misc/AssetReadLogger.h | ||
| Type | EAssetContainerType | Misc/AssetReadLogger.h |