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Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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VectorMod360: Essentially VectorMod(X, 360) but using faster computation that is still accurate given the known input constraints. |
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VectorMod360(VectorRegister4Float)
Description
VectorMod360: Essentially VectorMod(X, 360) but using faster computation that is still accurate given the known input constraints.
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|
| Name |
VectorMod360 |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path |
#include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorMod360
(
VectorRegister4Float X
)
VectorMod360(VectorRegister4Double)
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| Name |
VectorMod360 |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path |
#include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorMod360
(
VectorRegister4Double X
)