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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h | ||
void UE::IoStore::SerializeForError
(
FCbWriter& Writer, |
Experimental/IO/IoStatusError.h |
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FUnknown &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FUnknown & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FInvalidCode &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FInvalidCode & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FCancelled &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FCancelled & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileOpenFailed &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileOpenFailed & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileNotOpen &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileNotOpen & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FReadError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FReadError & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FWriteError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FWriteError & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FNotFound &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FNotFound & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FCorruptToc &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FCorruptToc & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FUnknownChunkID &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FUnknownChunkID & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FInvalidParameter &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FInvalidParameter & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FSignatureError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FSignatureError & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FInvalidEncryptionKey &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FInvalidEncryptionKey & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FCompressionError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FCompressionError & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FPendingFork &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FPendingFork & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FPendingEncryptionKey &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FPendingEncryptionKey & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FDisabled &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FDisabled & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FNotInstalled &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FNotInstalled & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FPendingHostGroup &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FPendingHostGroup & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FTimeout &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FTimeout & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FDeleteError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FDeleteError & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FOutOfDiskSpace &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FOutOfDiskSpace & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileSeekFailed &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileSeekFailed & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileFlushFailed &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileFlushFailed & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileMoveFailed &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileMoveFailed & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileCloseFailed &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileCloseFailed & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FFileCorrupt &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FFileCorrupt & Context
)
}
}
UE::IoStore::SerializeForError(FCbWriter &, const UE::IoStore::FHttpReadError &)
| Name | UE::IoStore::SerializeForError |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
namespace UE
{
namespace IoStore
{
void UE::IoStore::SerializeForError
(
FCbWriter & Writer,
const UE::IoStore::FHttpReadError & Context
)
}
}