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Shorthand legacy use for Lex functions
| Name | TTypeToString |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
| Include Path | #include "Containers/UnrealString.h" |
Syntax
template<typename T>
struct TTypeToString
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static StringType ToSanitizedString
(
const T& Value |
Containers/UnrealString.h | ||
static StringType ToString
(
const T& Value |
Containers/UnrealString.h |