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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Check both the local and global queue for a specific priority. | Async/Fundamental/LocalQueue.h | ||
| Check both the local and global queue in priority order. | Async/Fundamental/LocalQueue.h |
Dequeue(int32)
Description
Check both the local and global queue for a specific priority.
| Name | Dequeue |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Async/Fundamental/LocalQueue.h |
| Include Path | #include "Async/Fundamental/LocalQueue.h" |
FTask * Dequeue
(
int32 PriorityIndex
)
Dequeue(bool)
Description
Check both the local and global queue in priority order.
| Name | Dequeue |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Async/Fundamental/LocalQueue.h |
| Include Path | #include "Async/Fundamental/LocalQueue.h" |
FTask * Dequeue
(
bool bPermitBackgroundTasks
)