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API > API/Runtime > API/Runtime/Core
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| Name |
FWaitState |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Core/Public/Async/ParkingLot.h |
| Include Path |
#include "Async/ParkingLot.h" |
Syntax
struct FWaitState
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bDidWait |
bool |
Did this thread wait? True only if CanWait returned true. |
Async/ParkingLot.h |
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| bDidWake |
bool |
Did this wake from a wait? True only if a Wake call woke the thread, false for timeouts. |
Async/ParkingLot.h |
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| WakeToken |
uint64 |
Optional value that was provided by the callback in WakeOne. |
Async/ParkingLot.h |
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