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Data about a static log that is constant for every occurrence.
| Name | FStaticLogRecord |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
Syntax
struct FStaticLogRecord
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FStaticLogRecord
(
const UTF8CHAR* InFormat, |
Workaround for https://developercommunity.visualstudio.com/t/Incorrect-warning-C4700-with-unrelated-s/10285950. | Logging/StructuredLog.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Format | const UTF8CHAR * | Logging/StructuredLog.h | ||
| Verbosity | ELogVerbosity::Type | Logging/StructuredLog.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_PRIVATE_IF_1
(
inline static constexpr |
Logging/StructuredLog.h | ||
UE_PRIVATE_IF_1
(
inline static constexpr |
Logging/StructuredLog.h |