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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FStaticBasicLogRecord
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION
(
inline static constexpr |
Logging/LogMacros.h | ||
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION
(
inline static constexpr |
Logging/LogMacros.h |
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION(inline static)
| Name | UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/LogMacros.h |
| Include Path | #include "Logging/LogMacros.h" |
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION
(
inline static constexpr
) const
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION(inline static)
| Name | UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/LogMacros.h |
| Include Path | #include "Logging/LogMacros.h" |
UE_PRIVATE_IF_UE_LOG_INCLUDE_SOURCE_LOCATION
(
inline static constexpr
)