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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FScopedStackAllocatorBookmark
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Memory/VirtualStackAllocator.h |
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Memory/VirtualStackAllocator.h |
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Memory/VirtualStackAllocator.h |
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Memory/VirtualStackAllocator.h |
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FScopedStackAllocatorBookmark()
| |
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| Name |
FScopedStackAllocatorBookmark |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Memory/VirtualStackAllocator.h |
| Include Path |
#include "Memory/VirtualStackAllocator.h" |
FScopedStackAllocatorBookmark()
FScopedStackAllocatorBookmark(const FScopedStackAllocatorBookmark &)
| |
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| Name |
FScopedStackAllocatorBookmark |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Memory/VirtualStackAllocator.h |
| Include Path |
#include "Memory/VirtualStackAllocator.h" |
FScopedStackAllocatorBookmark
(
const FScopedStackAllocatorBookmark & Other
)
FScopedStackAllocatorBookmark(FScopedStackAllocatorBookmark &&)
| |
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| Name |
FScopedStackAllocatorBookmark |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Memory/VirtualStackAllocator.h |
| Include Path |
#include "Memory/VirtualStackAllocator.h" |
FScopedStackAllocatorBookmark
(
FScopedStackAllocatorBookmark && Other
)
FScopedStackAllocatorBookmark(void , FVirtualStackAllocator )
| |
|
| Name |
FScopedStackAllocatorBookmark |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Memory/VirtualStackAllocator.h |
| Include Path |
#include "Memory/VirtualStackAllocator.h" |
FScopedStackAllocatorBookmark
(
void * InRestorePointer,
FVirtualStackAllocator * Owner
)