Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FName
Description
Internal implementation of non-allocating ToString(). OutSize is the number of valid elements in the buffer, including the null terminator. Must be > 0. Returns the length of the string, excluding the null terminator.
| Name | ToStringInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
uint32 ToStringInternal
(
TCHAR * Out,
uint32 OutSize
) const