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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FMallocBinnedGPU > API/Runtime/Core/FMallocBinnedGPU/FPtrToPoolMapping
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
HAL/MallocBinnedGPU.h |
|
FPtrToPoolMapping
(
uint32 InPageSize,
uint64 InNumPoolsPerPage,
uint64 AddressLimit
)
|
|
HAL/MallocBinnedGPU.h |
|
FPtrToPoolMapping()
| |
|
| Name |
FPtrToPoolMapping |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/HAL/MallocBinnedGPU.h |
| Include Path |
#include "HAL/MallocBinnedGPU.h" |
FPtrToPoolMapping()
FPtrToPoolMapping(uint32, uint64, uint64)
| |
|
| Name |
FPtrToPoolMapping |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/HAL/MallocBinnedGPU.h |
| Include Path |
#include "HAL/MallocBinnedGPU.h" |
FPtrToPoolMapping
(
uint32 InPageSize,
uint64 InNumPoolsPerPage,
uint64 AddressLimit
)