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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FMallocBinnedGPU
| Name | FGlobalRecycler |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/MallocBinnedGPU.h |
| Include Path | #include "HAL/MallocBinnedGPU.h" |
Syntax
struct FGlobalRecycler
Structs
| Name | Remarks |
|---|---|
| FPaddedBundlePointer |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bundles | TArray< FPaddedBundlePointer > | HAL/MallocBinnedGPU.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
uint32 PoolCount |
HAL/MallocBinnedGPU.h | ||
FBundleNode * PopBundle
(
uint32 NumCachedBundles, |
HAL/MallocBinnedGPU.h | ||
bool PushBundle
(
uint32 NumCachedBundles, |
HAL/MallocBinnedGPU.h |