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Restores an inherited context for the current scope. An instance must be obtained by calling `FInheritedContextBase::RestoreInheritedContext()_
| Name | FInheritedContextScope |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Async/InheritedContext.h |
| Include Path | #include "Async/InheritedContext.h" |
Syntax
class FInheritedContextScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Async/InheritedContext.h | |||
FInheritedContextScope
(
const FInheritedContextScope& |
Async/InheritedContext.h | ||
FInheritedContextScope
(
TSharedPtr< const FAppTime > AppTime, |
Async/InheritedContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FInheritedContextScope() |
Async/InheritedContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExtensionSavedState | FInheritedContextExtensionData * | Async/InheritedContext.h | ||
| PrevAppTime | TSharedPtr< const FAppTime > | Async/InheritedContext.h | ||
| PrevPropagatedData | FInheritedContextExtensionData * | Async/InheritedContext.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInheritedContextScope & operator=
(
const FInheritedContextScope& |
Async/InheritedContext.h | ||
| Async/InheritedContext.h |