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Lightweight, copyable handle for a generic inherited context extension. Wraps the extension descriptor (callbacks, sizes, UserData) in a TSharedPtr-based pimpl, so copying the handle bumps the ref count and the descriptor stays alive automatically.
Name
FInheritedContextExtension
Type
struct
Header File
/Engine/Source/Runtime/Core/Public/Async/InheritedContext.h
Include Path
#include "Async/InheritedContext.h"
Syntax
struct FInheritedContextExtension
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Structs
Typedefs
Name
Type
Remarks
Include Path
FApplyFunc
void(*)(const void *DataSrc, void *SaveDst, void *UserData)
Async/InheritedContext.h
FCaptureFunc
void(*)(void *DataDst, void *UserData)
Async/InheritedContext.h
FDestroyFunc
void(*)(const void *DataSrc, void *UserData)
Async/InheritedContext.h
FRestoreFunc
void(*)(const void *SaveSrc, void *UserData)
Async/InheritedContext.h
Variables
Public
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
Async/InheritedContext.h
Async/InheritedContext.h