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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::UnifiedError::FError operator()
(
UE_APPEND_VA_ARG_COUNT(UE_PRIVATE_ERROR_FIELD_PARAMETER, FString, ErrorMessage)(FString, ErrorMessag... |
Experimental/IO/IoStatusError.h | ||
UE::UnifiedError::FError operator()
(
FFileNotOpen&& InContext |
Experimental/IO/IoStatusError.h |
operator()(UE_APPEND_VA_ARG_COUNT(UE_PRIVATE_ERROR_FIELD_PARAMETER, FString, ErrorMessage)(FString, ErrorMessage))
| Name | operator() |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
UE::UnifiedError::FError operator()
(
UE_APPEND_VA_ARG_COUNT, ErrorMessage), ErrorMessage)
) const
operator()(FFileNotOpen &&)
| Name | operator() |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/IO/IoStatusError.h |
| Include Path | #include "Experimental/IO/IoStatusError.h" |
UE::UnifiedError::FError operator()
(
FFileNotOpen && InContext
) const