Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FCompositeBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AppendBuffers
(
const FCompositeBuffer& Buffer |
Memory/CompositeBuffer.h | ||
void AppendBuffers
(
FCompositeBuffer&& Buffer |
Memory/CompositeBuffer.h | ||
void AppendBuffers
(
const FSharedBuffer& Buffer |
Memory/CompositeBuffer.h | ||
void AppendBuffers
(
FSharedBuffer&& Buffer |
Memory/CompositeBuffer.h | ||
void AppendBuffers
(
BufferType&& Buffer |
Memory/CompositeBuffer.h |
AppendBuffers(const FCompositeBuffer &)
| Name | AppendBuffers |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
void AppendBuffers
(
const FCompositeBuffer & Buffer
)
AppendBuffers(FCompositeBuffer &&)
| Name | AppendBuffers |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
void AppendBuffers
(
FCompositeBuffer && Buffer
)
AppendBuffers(const FSharedBuffer &)
| Name | AppendBuffers |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
void AppendBuffers
(
const FSharedBuffer & Buffer
)
AppendBuffers(FSharedBuffer &&)
| Name | AppendBuffers |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
void AppendBuffers
(
FSharedBuffer && Buffer
)
AppendBuffers(BufferType &&)
| Name | AppendBuffers |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
template<typename BufferType, decltype< FSharedBuffer > >.Append)) *>
void AppendBuffers
(
BufferType && Buffer
)