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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FArchiveProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FArchive & operator<<
(
FName& Value |
Serializes an FName value from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FText& Value |
Serializes an FText value from or into an archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
UObject*& Value |
Serializes an UObject value from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FObjectPtr& Value |
Serializes a wrapped object pointer value from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FLazyObjectPtr& Value |
Serializes a lazy object pointer value from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FSoftObjectPath& Value |
Serializes soft object paths from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FSoftObjectPtr& Value |
Serializes asset pointer from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FWeakObjectPtr& Value |
Serializes FWeakObjectPtr value from or into this archive. | Serialization/ArchiveProxy.h | |
virtual FArchive & operator<<
(
FField*& Value |
Serializes a Field value from or into this archive. | Serialization/ArchiveProxy.h |
operator<<(FName &)
Description
Serializes an FName value from or into this archive.
This operator can be implemented by sub-classes that wish to serialize FName instances.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FName & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |
operator<<(FText &)
Description
Serializes an FText value from or into an archive.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FText & Value
)
Parameters
| Name | Remarks |
|---|---|
| Ar | The archive to serialize from or to. |
| Value | The value to serialize. |
operator<<(UObject *&)
Description
Serializes an UObject value from or into this archive.
This operator can be implemented by sub-classes that wish to serialize UObject instances.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
UObject *& Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |
operator<<(FObjectPtr &)
Description
Serializes a wrapped object pointer value from or into this archive.
Most of the time, FObjectPtrs are serialized as UObject*, but some archives need to override this.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FObjectPtr & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |
operator<<(FLazyObjectPtr &)
Description
Serializes a lazy object pointer value from or into this archive.
Most of the time, FLazyObjectPtrs are serialized as UObject*, but some archives need to override this.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FLazyObjectPtr & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |
operator<<(FSoftObjectPath &)
Description
Serializes soft object paths from or into this archive.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FSoftObjectPath & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | Soft object path to serialize. |
operator<<(FSoftObjectPtr &)
Description
Serializes asset pointer from or into this archive.
Most of the time, FSoftObjectPtr are serialized as UObject *, but some archives need to override this.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FSoftObjectPtr & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The asset pointer to serialize. |
operator<<(FWeakObjectPtr &)
Description
Serializes FWeakObjectPtr value from or into this archive.
This operator can be implemented by sub-classes that wish to serialize FWeakObjectPtr instances.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FWeakObjectPtr & Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |
operator<<(FField *&)
Description
Serializes a Field value from or into this archive.
This operator can be implemented by sub-classes that wish to serialize UObject instances.
| Name | operator<< |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
| Include Path | #include "Serialization/ArchiveProxy.h" |
virtual FArchive & operator<<
(
FField *& Value
)
This instance.
Parameters
| Name | Remarks |
|---|---|
| Value | The value to serialize. |