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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FArchive
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArchive & SerializeByteOrderSwapped
(
uint16& Value |
Serialization/Archive.h | ||
FArchive & SerializeByteOrderSwapped
(
uint32& Value |
Serialization/Archive.h | ||
FArchive & SerializeByteOrderSwapped
(
uint64& Value |
Serialization/Archive.h | ||
FArchive & SerializeByteOrderSwapped
(
void* V, |
Not inlined to keep ByteOrderSerialize(), small and fast. | Serialization/Archive.h |
SerializeByteOrderSwapped(uint16 &)
| Name | SerializeByteOrderSwapped |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
| Include Path | #include "Serialization/Archive.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
FArchive & SerializeByteOrderSwapped
(
uint16 & Value
)
SerializeByteOrderSwapped(uint32 &)
| Name | SerializeByteOrderSwapped |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
| Include Path | #include "Serialization/Archive.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
FArchive & SerializeByteOrderSwapped
(
uint32 & Value
)
SerializeByteOrderSwapped(uint64 &)
| Name | SerializeByteOrderSwapped |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
| Include Path | #include "Serialization/Archive.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
FArchive & SerializeByteOrderSwapped
(
uint64 & Value
)
SerializeByteOrderSwapped(void *, int32)
Description
Not inlined to keep ByteOrderSerialize(), small and fast.
| Name | SerializeByteOrderSwapped |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
| Include Path | #include "Serialization/Archive.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
FArchive & SerializeByteOrderSwapped
(
void * V,
int32 Length
)