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API > API/Runtime > API/Runtime/Constraints
UTickableParentConstraint
| |
|
| Name |
UTickableParentConstraint |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/Transform/TransformConstraint.h |
| Include Path |
#include "Transform/TransformConstraint.h" |
Syntax
UCLASS (Blueprintable, MinimalAPI)
class UTickableParentConstraint : public UTickableTransformConstraint
Inheritance Hierarchy
Constructors
Structs
| Name |
Remarks |
| FDynamicCache |
Cache data structure to store last child local/global transform. |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bScaling |
bool |
Defines whether we propagate the parent scale. |
Transform/TransformConstraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Properties"
|
| OffsetTransform |
FTransform |
Defines the local child's transform offset in the parent space. |
Transform/TransformConstraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Offset"
- Meta=(EditCondition="bMaintainOffset")
|
| TransformFilter |
FTransformFilter |
Defines which translation/rotation/scale axis are constrained. |
Transform/TransformConstraint.h |
- EditDefaultsOnly
- BlueprintReadWrite
- Category="Axis Filter"
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Transform/TransformConstraint.h |
|
void SetScaling
(
const bool bInScale
)
|
|
Transform/TransformConstraint.h |
|
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Updates the dynamic offset based on external child's transform changes. |
Transform/TransformConstraint.h |
|
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual FConstraintTickFunction::ConstraintFunction GetFunction()
|
Returns the transform constraint function that the tick function will evaluate. |
Transform/TransformConstraint.h |
|
Overridden from UObject
Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
uint32 CalculateInputHash()
|
|
Transform/TransformConstraint.h |
|
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void ComputeOffset()
|
Computes the child's local transform offset in the parent space. |
Transform/TransformConstraint.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static FName GetScalingPropertyName()
|
|
Transform/TransformConstraint.h |
|