Navigation
API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/FAnimationEvaluationCache
Description
Returns the evaluator related to InSkeletalMeshComponent if any or an invalid one otherwise. Note that calling this function won't update the evaluator so make sure to use FAnimationEvaluator::IsValid after calling that function.
| Name | FindEvaluator |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/Transform/AnimationEvaluation.h |
| Include Path | #include "Transform/AnimationEvaluation.h" |
| Source | /Engine/Source/Runtime/Experimental/Animation/Constraints/Private/Transform/AnimationEvaluation.cpp |
const FAnimationEvaluator & FindEvaluator
(
const USkeletalMeshComponent * InSkeletalMeshComponent
) const