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A simple test spatial partition collection that shows basic usage. Mostly a proof of concept and used to validate basic tests. Can also be used for validation when comparing against other spatial partitions due to its simplicity.
| Name | FNSquaredAabbCollection |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
| Include Path | #include "ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h" |
Syntax
class FNSquaredAabbCollection : public ISpatialPartition
Implements Interfaces
- ISpatialPartition
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FNSquaredAabbCollection() |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
Structs
| Name | Remarks |
|---|---|
| FEntry |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FEntryArray | Chaos::THandleArray< FEntry > | ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | |
| FEntryHandle | typename FEntryArray::FHandle | ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SpatialPartitionCount | int32 | ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | FEntryArray | ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
| SpatialPartitions | FNSquaredAabb | ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Insert
(
const FUserDataType& UserData, |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
virtual void Overlap
(
const FOverlapQueryData& QueryData, |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
virtual void Raycast
(
const FRaycastQueryData& QueryData, |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
virtual void Remove
(
FSpatialHandle& InOutHandle |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
virtual void Sweep
(
const FSweepQueryData& QueryData, |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
virtual void Update
(
const FUserDataType& UserData, |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNSquaredAabbCollection & operator=
(
const FNSquaredAabbCollection& |
ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h | ||
| ChaosSpatialPartitions/Collections/NSquaredAabbCollection.h |