Navigation
API > API/Runtime > API/Runtime/ChaosSpatialPartitions > API/Runtime/ChaosSpatialPartitions/FDefaultSpatialPartitionCollecti-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
|
|
|
ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
|
FDefaultSpatialPartitionCollection(const FConfig &)
| |
|
| Name |
FDefaultSpatialPartitionCollection |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
| Include Path |
#include "ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h" |
| Source |
/Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Private/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.cpp |
FDefaultSpatialPartitionCollection
(
const FConfig & Config
)
FDefaultSpatialPartitionCollection(FDefaultSpatialPartitionCollection &&)
| |
|
| Name |
FDefaultSpatialPartitionCollection |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
| Include Path |
#include "ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h" |
FDefaultSpatialPartitionCollection
(
FDefaultSpatialPartitionCollection &&
)