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API > API/Runtime > API/Runtime/ChaosSpatialPartitions > API/Runtime/ChaosSpatialPartitions/FDefaultSpatialPartitionCollecti-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static EVisitResult Query
(
const SpatialPartitionType& SpatialPartition, |
ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h | ||
static EVisitResult Query
(
const SpatialPartitionType& SpatialPartition, |
ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h | ||
static EVisitResult Query
(
const SpatialPartitionType& SpatialPartition, |
ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
Query(const SpatialPartitionType &, FOverlapQueryRuntimeData &, FOverlapVisitor &)
| Name | Query |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
| Include Path | #include "ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h" |
template<typename SpatialPartitionType>
static EVisitResult Query
(
const SpatialPartitionType & SpatialPartition,
FOverlapQueryRuntimeData & QueryRuntimeData,
FOverlapVisitor & Visitor
)
Query(const SpatialPartitionType &, FRaycastQueryRuntimeData &, FRaycastVisitor &)
| Name | Query |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
| Include Path | #include "ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h" |
template<typename SpatialPartitionType>
static EVisitResult Query
(
const SpatialPartitionType & SpatialPartition,
FRaycastQueryRuntimeData & QueryRuntimeData,
FRaycastVisitor & Visitor
)
Query(const SpatialPartitionType &, FSweepQueryRuntimeData &, FSweepVisitor &)
| Name | Query |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSpatialPartitions/Public/ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h |
| Include Path | #include "ChaosSpatialPartitions/Collections/DefaultSpatialPartitionCollection.h" |
template<typename SpatialPartitionType>
static EVisitResult Query
(
const SpatialPartitionType & SpatialPartition,
FSweepQueryRuntimeData & QueryRuntimeData,
FSweepVisitor & Visitor
)