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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void VectorStore
(
VectorRegister16Int8 Vec, |
Chaos/Vector16Int8FPU.h | ||
void VectorStore
(
VectorRegister32Int8 Vec, |
Chaos/Vector32Int8Common.h |
VectorStore(VectorRegister16Int8, int8 *)
| Name | VectorStore |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Vector16Int8FPU.h |
| Include Path | #include "Chaos/Vector16Int8FPU.h" |
void VectorStore
(
VectorRegister16Int8 Vec,
int8 * Ptr
)
VectorStore(VectorRegister32Int8, int8 *)
| Name | VectorStore |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Vector32Int8Common.h |
| Include Path | #include "Chaos/Vector32Int8Common.h" |
void VectorStore
(
VectorRegister32Int8 Vec,
int8 * Ptr
)