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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TUniformGridBase
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
int32 FlatIndex
(
const TVector< int32, 2 >& MIndex,
const bool NodeIndex
) const
|
|
Chaos/UniformGrid.h |
|
int32 FlatIndex
(
const TVector< int32, 3 >& MIndex,
const bool NodeIndex
) const
|
|
Chaos/UniformGrid.h |
|
FlatIndex(const TVector< int32, 2 > &, const bool)
| |
|
| Name |
FlatIndex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h |
| Include Path |
#include "Chaos/UniformGrid.h" |
int32 FlatIndex
(
const TVector < int32, 2 > & MIndex,
const bool NodeIndex
) const
FlatIndex(const TVector< int32, 3 > &, const bool)
| |
|
| Name |
FlatIndex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h |
| Include Path |
#include "Chaos/UniformGrid.h" |
int32 FlatIndex
(
const TVector < int32, 3 > & MIndex,
const bool NodeIndex
) const