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API > API/Runtime > API/Runtime/Chaos
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
MANAGED_ARRAY_TYPE
(
FVector3f |
UsageGeneral purpose ManagedArrayCollection::ArrayType definition | ||
IntVector MANAGED_ARRAY_TYPE
(
FVector2f |
|||
IntVectorLinearColor MANAGED_ARRAY_TYPE
(
int32 |
|||
IntVectorLinearColorBool MANAGED_ARRAY_TYPE
(
FTransform |
|||
IntVectorLinearColorBoolStringQuat MANAGED_ARRAY_TYPE
(
FGeometryCollectionBoneNode |
|||
IntVectorLinearColorBoolStringQuat MeshSection MANAGED_ARRAY_TYPE
(
FBox |
|||
IntVectorLinearColorBoolStringQuat MeshSection IntArray MANAGED_ARRAY_TYPE
(
FGuid |
|||
IntVectorLinearColorBoolStringQuat MeshSection IntArray UInt8 MANAGED_ARRAY_TYPE
(
TArray< FVector3f >* |
MANAGED_ARRAY_TYPE(FVector3f)
Description
Usage
General purpose ManagedArrayCollection::ArrayType definition
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
MANAGED_ARRAY_TYPE
(
FVector3f
)
MANAGED_ARRAY_TYPE(FVector2f)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector MANAGED_ARRAY_TYPE
(
FVector2f
)
MANAGED_ARRAY_TYPE(int32)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor MANAGED_ARRAY_TYPE
(
int32
)
MANAGED_ARRAY_TYPE(FTransform)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool MANAGED_ARRAY_TYPE
(
FTransform
)
MANAGED_ARRAY_TYPE(float)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool String MANAGED_ARRAY_TYPE
(
float
)
MANAGED_ARRAY_TYPE(FGeometryCollectionBoneNode)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool String Quat MANAGED_ARRAY_TYPE
(
FGeometryCollectionBoneNode
)
MANAGED_ARRAY_TYPE(FBox)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool String Quat MeshSection MANAGED_ARRAY_TYPE
(
FBox
)
MANAGED_ARRAY_TYPE(FGuid)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool String Quat MeshSection IntArray MANAGED_ARRAY_TYPE
(
FGuid
)
MANAGED_ARRAY_TYPE(TArray< FVector3f > *)
| Name | MANAGED_ARRAY_TYPE |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayTypeValues.inl |
| Include Path | #include "GeometryCollection/ManagedArrayTypeValues.inl" |
IntVector LinearColor Bool String Quat MeshSection IntArray UInt8 MANAGED_ARRAY_TYPE
(
TArray < FVector3f > *
)