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Tetrahedral constraint using fixed corotated constitutive model [Stomakhin et al., 2012].
| Name | FXPBDCorotatedTetrahedralConstraints |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDCorotatedConstraints.h |
| Include Path | #include "Chaos/XPBDCorotatedConstraints.h" |
Syntax
class FXPBDCorotatedTetrahedralConstraints
Derived Classes
- FBlendedXPBDCorotatedTetrahedralConstraints
- FGaussSeidelCorotatedTetrahedralConstraints
- FXPBDCorotatedFiberTetrahedralConstraints
- FXPBDGridBasedCorotatedTetrahedralConstraints
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FXPBDCorotatedTetrahedralConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDCorotatedConstraints.h | ||
FXPBDCorotatedTetrahedralConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDCorotatedConstraints.h | ||
FXPBDCorotatedTetrahedralConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDCorotatedConstraints.h | ||
FXPBDCorotatedTetrahedralConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDCorotatedConstraints.h | ||
FXPBDCorotatedTetrahedralConstraints
(
const FSolverParticlesRange& InParticles, |
Chaos/XPBDCorotatedConstraints.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FXPBDCorotatedTetrahedralConstraints() |
Chaos/XPBDCorotatedConstraints.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Apply
(
FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
void ApplyInParallel
(
FSolverParticles& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
void ApplyInParallel
(
FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
void ApplyInSerial
(
FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
void ModifyDmInverseFromMuscleLength
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h | ||
void ModifyDmInverseSaveFromInflationVolumeScale
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyInSerial
(
FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
virtual void Init() |
Chaos/XPBDCorotatedConstraints.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PMatrix< FSolverReal, 3, 3 > Ds
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h | ||
PMatrix< FSolverReal, 3, 3 > DsInit
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h | ||
PMatrix< FSolverReal, 3, 3 > DsInit
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h | ||
PMatrix< FSolverReal, 3, 3 > ElementDmInv
(
const int32 ElemIdx |
Chaos/XPBDCorotatedConstraints.h | ||
PMatrix< FSolverReal, 3, 3 > ElementDmInvSave
(
const int32 ElemIdx |
Chaos/XPBDCorotatedConstraints.h | ||
PMatrix< FSolverReal, 3, 3 > F
(
const int32 ElemIdx, |
Chaos/XPBDCorotatedConstraints.h | ||
| Chaos/XPBDCorotatedConstraints.h | |||
| Chaos/XPBDCorotatedConstraints.h | |||
void InitColor
(
const FSolverParticles& Particles |
Chaos/XPBDCorotatedConstraints.h | ||
void InitColor
(
const FSolverParticlesRange& Particles |
Chaos/XPBDCorotatedConstraints.h |
Protected Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TVec4< TVector< FSolverReal, 3 > > GetDeterminantDelta
(
const FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h | ||
virtual TVec4< TVector< FSolverReal, 3 > > GetPolarDelta
(
const FSolverParticlesRange& Particles, |
Chaos/XPBDCorotatedConstraints.h |