| bSimulating |
bool |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| InitialAngularVelocity |
FVector |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| InitialLinearVelocity |
FVector |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| InitialTransform |
FTransform |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| Mass |
float |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| MaxRes |
int32 |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| MeshVertexPositions |
Chaos::FParticles |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| MinRes |
int32 |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| Name |
FString |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| ObjectType |
EObjectStateTypeEnum |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| PhysicalMaterial |
Chaos::TSerializablePtr< Chaos::FChaosPhysicsMaterial > |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| ShapeParams |
FShapeParams |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| ShapeType |
EImplicitTypeEnum |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| TargetTransform |
FTransform * |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|
| TriIndices |
TArray< Chaos::TVector< int32, 3 > > |
|
PhysicsProxy/StaticMeshPhysicsProxy.h |
|