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| Name | FSolverPartitionManager |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/SolverPartitionManager.h |
| Include Path | #include "Chaos/Evolution/SolverPartitionManager.h" |
Syntax
class FSolverPartitionManager
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSolverPartitionManager
(
Chaos::FConstraintContainerSolver& ContainerIn, |
Not publicly callable because of passkey with private constructor | Chaos/Evolution/SolverPartitionManager.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSolverPartitionManager() |
Chaos/Evolution/SolverPartitionManager.h |
Classes
| Name | Remarks |
|---|---|
| FPasskey | Passkey idiom: public class with private constructor. |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< TArray< int32 > > & GetConstraintsBatchIndices () |
Global start indices into solver's constraint container. | Chaos/Evolution/SolverPartitionManager.h | |
ESolverPartitionManagerType GetType
(
FPasskey Passkey |
Not publicly callable because of passkey with private constructor | Chaos/Evolution/SolverPartitionManager.h | |
int32 PreparePartitions () |
Assigns a partition ID for all constraints in Container. | Chaos/Evolution/SolverPartitionManager.h |