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API > API/Runtime > API/Runtime/Chaos
| |
|
| Name |
FSolverBreakingData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path |
#include "GeometryCollection/RecordedTransformTrack.h" |
Syntax
USTRUCT ()
struct FSolverBreakingData
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GeometryCollection/RecordedTransformTrack.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AngularVelocity |
FVector |
|
GeometryCollection/RecordedTransformTrack.h |
|
| Location |
FVector |
|
GeometryCollection/RecordedTransformTrack.h |
|
| Mass |
float |
|
GeometryCollection/RecordedTransformTrack.h |
|
| ParticleIndex |
int32 |
|
GeometryCollection/RecordedTransformTrack.h |
|
| ParticleIndexMesh |
int32 |
|
GeometryCollection/RecordedTransformTrack.h |
|
| Velocity |
FVector |
|
GeometryCollection/RecordedTransformTrack.h |
|
Functions
Public