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| Name | FQueryObjectFilterBuilder |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionFilterData.h |
| Include Path | #include "Chaos/CollisionFilterData.h" |
Syntax
class FQueryObjectFilterBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/CollisionFilterData.h | |||
FQueryObjectFilterBuilder
(
const FQueryFilterData& InFilter |
Chaos/CollisionFilterData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| QueryFilterData | FQueryFilterData | Chaos/CollisionFilterData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueryFilterData Build() |
Chaos/CollisionFilterData.h | ||
FQueryObjectFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags |
Chaos/CollisionFilterData.h | ||
FQueryObjectFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags, |
Chaos/CollisionFilterData.h | ||
FQueryObjectFilterBuilder & SetMaskFilter
(
const uint8 InMaskFilter |
Chaos/CollisionFilterData.h | ||
FQueryObjectFilterBuilder & SetMultiQuery
(
bool bMultiQuery |
Chaos/CollisionFilterData.h | ||
FQueryObjectFilterBuilder & SetObjectTypes
(
uint64 ObjectTypes |
Chaos/CollisionFilterData.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FQueryFilterData BuildBlockAll() |
Chaos/CollisionFilterData.h |