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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPointsFacade
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Add points to the collection |
GeometryCollection/Facades/PointsFacade.h |
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GeometryCollection/Facades/PointsFacade.h |
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GeometryCollection/Facades/PointsFacade.h |
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AddPoints(const TArray< FVector3f > &)
Description
Add points to the collection
| |
|
| Name |
AddPoints |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/PointsFacade.h |
| Include Path |
#include "GeometryCollection/Facades/PointsFacade.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/PointsFacade.cpp |
void AddPoints
(
const TArray < FVector3f > & InPoints
)
AddPoints(const TArray< FVector > &)
| |
|
| Name |
AddPoints |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/PointsFacade.h |
| Include Path |
#include "GeometryCollection/Facades/PointsFacade.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/PointsFacade.cpp |
void AddPoints
(
const TArray < FVector > & InPoints
)
AddPoints(const FPointsFacade &)
| |
|
| Name |
AddPoints |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/PointsFacade.h |
| Include Path |
#include "GeometryCollection/Facades/PointsFacade.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/PointsFacade.cpp |
void AddPoints
(
const FPointsFacade & InPointsFacade
)