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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPhysicsProxyHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Set
(
IPhysicsProxyBase* InProxy |
Sets this handle to point to InProxy, or resets this handle if InProxy is null. | Chaos/PhysicsProxyHandle.h | |
void Set
(
FGeometryParticleHandle& ParticleHandle |
Sets this handle to point to the physics proxy corresponding to a particle handle | Chaos/PhysicsProxyHandle.h |
Set(IPhysicsProxyBase *)
Description
Sets this handle to point to InProxy, or resets this handle if InProxy is null.
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicsProxyHandle.h |
| Include Path | #include "Chaos/PhysicsProxyHandle.h" |
void Set
(
IPhysicsProxyBase * InProxy
)
Set(FGeometryParticleHandle &)
Description
Sets this handle to point to the physics proxy corresponding to a particle handle
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicsProxyHandle.h |
| Include Path | #include "Chaos/PhysicsProxyHandle.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PhysicsProxyHandle.cpp |
void Set
(
FGeometryParticleHandle & ParticleHandle
)