| bCheckSleep |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bEnoughMotionlessNodesForPartialSleep |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bHasSleepingNode |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bIsPartialSleepAllowedInAllNodes |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bIsSleepAllowed |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bIsSleeping |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bIsUsingCache |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bItemsAdded |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bItemsRemoved |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bNeedsResim |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bWasSleeping |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| FFlags |
Chaos::Private::FPBDIsland::FFlags |
|
Chaos/Island/IslandManager.h |
|